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Abstract Architectural education spins around a core axis, which is the design studio. Student creativity is typically influenced by the learning environment. Some studies have addressed the most important space in the architectural design curriculum and course, called the design studio class (DSC). Hence, this thesis seeks to discover how to establish a creative design studio (CDS) educational environment or setting that can stimulate students’ creativity. Through theoretical studies, it has been concluded that nature, with its characteristics and principles, stimulates a person to be more creative when applied inside the space, in addition to many other benefits. Therefore, theories have been sought through which nature could be applied to and integrated into a space. Then, a number of theories have been reached; one of them is the biophilia theory, which means the devotion and tendencies of humans toward nature and its various elements. It consists of 14 patterns and has several principles. Through some analytical studies, it was determined how this theory can be applied within design studio spaces. This thesis examines the use of biophilic design theory patterns in design studios, with a focus on any existing patterns. It also seeks to gather feedback from users of the biophilic design studio (BDS) in the department of architecture at the University of Alexandria, faculty of engineering, by simulating patterns within the studio using computer software. The goal is to present the BDS to users and verify their opinions. The results of the thesis reveal that only a number of biophilic patterns—and not all 14 patterns—are applicable within the design studio, whether that studio is new or already existing. In addition, a large percentage of the users of the design studio have preferred the biophilic design studio (BDS), which stimulates creativity, over the traditional design studio (TDS). Finally, what can be applied to the biophilic patterns within the studio has been discovered to be a source of inspiration for designers and teachers who are looking to improve the design of their educational environments and become more creative. |